What spells break the game if all spells are rituals?
So I was thinking about giving a few utility spells the ritual tag (e.g. zone of truth, speak with dead), and I thought - what if every spell was a ritual? This is only for normal casters, so ignore things like the ritual casting feat.
There's certainly a lot of spells which don't get a lot of use for this. As an example, fireball - maybe it's useful in a siege or something, but you aren't going to spend 10 minutes to cast fireball in a normal combat.
Healing is one thing that might be overpowered. However, it does take 10 minutes, and if you have 10 minutes you probably also have time for a short rest, so its not super OP.
Long lasting self buffs, e.g. Mage armour and Aid, benefit pretty heavily from being rituals. This is especially concerning with higher level spells - mind blank and foresight would be pretty insane if you could cast them on the whole team and still have your level 8/9 slot up.
And wish becomes pretty insane, but wish gonna wish.
What else can you think of that would be OP if it was a ritual? What spells get better fairly with this?
Posted Aug 23, 2019, 7:42 AM UTC
Animate Dead would become very powerful if it could be cast for no spell slots
True enough - if you spent 16 hours every day ritual casting animate dead, you'd be able to control 87 undead. That's a little bit unrealistic, but an army of 40 is still something that isn't to be trifled with.
I’d be more concerned about how you found 40 corpses without anyone noticing.
I don't know what game you're playing, but if finding corpses is a problem you ain't playing the DnD I know.
More seriously, battlefields and graveyards.
Battlefields I can see, but I’d imagine a graveyard would have some kind of gravekeeper/city watch presence.
You make them.
Good thing I convinced my DM to let me take “weapons” as a tool proficiency. I roll to craft corpses.
That's what the Barbarian is for after all.
Most adventurers don't really care about what comes along and deals with the bodies after they've looted them.
Hell, with 5th edition's caveat that most monster gear is worthless and can't be sold, they're even leaving perfectly good weapons and armor along with the bodies.
If you want to make all spells possible to cast as rituals you could have rituals still take up a spell slot, but have it upcasted one level for free.
I have no idea what the consequences for this would be.