[TOMT][Reddit Post] A CEO of a gaming company gives context for why they started with preorders/microtransactions
I remember a reddit post where a game studio CEO explained why they started with microtransactions and/or preorders after getting pushback from the community about it. And explained that they did so to help eliminate crunch time, and prevent layoffs, and give them more predictable day-to-day operations. It felt like it was pretty reasonable and gave people some food for thought about the whole situation.
Posted Oct 31, 2019, 1:49 PM UTC
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I think someone from Legends of Aria had such an interview, however I do not recall too much about it, nor can I find it.
I found some posts of his on reddit (like this one), but it didn't really go into much detail
This feels like something that a pr team would work towards removing