Interesting skills and perks that aren't just meaningless mathematical formulas...
I really am not a fan of skills or perks that look like:
Flames of Demonic Sacrifice: Gain +2.25% per second fire damage on bladed weapons for 9.7 seconds when a non-Demonic enemy is within 17 feet and is wearing red pants.
You get what I mean. These kinds of skills have some fancy lore evoking name but amounts to nothing more than just conditional number crunching that's so far abstracted from any actual lore it's meaningless.
I also hate it when they are so ridiculously specific as to when they proc that it's impossible to imagine any useful scenario. Or that it reads so narrow of purpose and marginal of effect that it's impossible to get excited about having it.
Touch of Ethereal Complication: On the third melee strike get a 5-17% chance to delay non-shield bearing opponent’s skill cooldown by +6.107%
To some extent these things are unavoidable. I get that, but they can definitely go too far with the abstraction. I have nothing against raw +% damage or anything like that. That's part of the genre. Still, better, and I'm sure much harder to balance, are skill effects that contain interesting mechanical effects that aren't just number values and mathematical operands.
Posted Nov 18, 2019, 11:01 PM UTC · edited
I feel like you had a point here, but it got lost in exaggeration.