Pathologic 2: Too easy or too prepared?
I have recently completed my play through of Pathologic 2 on the intended difficulty, and at the end of it all, despite my great enjoyment of the game I personally found the game became, just, too easy towards the end of it all.
To give context, this was technically my second playthrough of the game, however my first attempt ended midway through Day 9 when I bought a new computer, and failed to realise the game did not support steam cloud saves and thus I lost my original playthrough. However, my original playthrough was going just as well as my second playthrough.
By the end of the game, I had managed to save every single character, no one had died or succumbed to infection by the end, my belly was full, I had accumulated well over twenty thousand coins and had enough tinctures to run around a infected district, clouds and all, naked without care.
I only died twice, the first due to me underestimating how much damage the odongh's deal, and my second death being me accidently 'alerting' two odongh's in a end game section.
This game is at its greatest when the struggle to save others versus yourself becomes the greatest and more pressing issue, this rarely occurred for me past the first few days.
I do not know if my success with my survival came because of luck, perseverance, or perhaps my foreknowledge of how bad things would get based off of my playthrough of the original Pathologic 1.
As it stands, I've started a new playthrough but with me cranking the difficulty sliders to their maximum, I'm eager to see the outcome.
I'm curious if anyone else has encountered a similar situation with the game?
Posted Jan 14, 2020, 12:37 PM UTC
Probably too prepared. I played 3 and a half days of the original before I saw that Pathologic 2 was a remake and switched to that, so by then I knew sort of how the game worked, that food prices spike on day 2, etc.
The price spike in general on day 2 can come as a shock, however I'll credit that Pathologic 2 offers some warnings of the incoming price increases via a few conversations if the player pays attention.