[2073] OVERWORLD Chapter 1 - A Certain Superchem
The first chapter to a novel in progress.
A Chem-addicted Overworlder goes to pick up rare Chems from a Chem collector. Things go awry after the collector notices some inconsistencies in the Overworlder's story.
Critiques:
Posted Sep 6, 2020, 12:54 AM UTC
First impressions:
The first thing I thought of when reading it was that some parts really need to be italicised. The thoughts of the Overworlder ('I need more', etc, etc) don't mesh well enough with the rest of the story. You might also want to ease the reader into the vocabulary of your world, especially since the story involves many technical details.
Structure:
'Nitrous swung the rod downwards, aiming for the gloved Overworlder’s face. The gloved Overworlder protected himself by crossing his arms and triggering his psychic Reflection.'
I understand that they're all Overworlders, and that you need to differentiate the main character from the other Overworlders, but calling him the gloved Overworlder comes across as clunky and awkward. Adjectives should be used if they're pertinent to the story. Whether or not the Overworlder is gloved doesn't matter if Nitrous is aiming for his face and not his gloved hands. I'd recommend just using 'he' when referring to the protagonist, although that may get confusing because everyone (so far) is a 'he' as well.
'The two Overworlders were flung away from each other a short distance. Nitrous stared at the gloved Overworlder while injecting a fresh batch of the latest Yefetomine. '
Prior to this section of the chapter, Nitrous was not referred to as an Overworlder. I'd assumed that the protagonist was the only Overworlder, and was pretty confused.
Dialogue:
The characters all sound the same to me. They have the same idiopathic patterns of speech.
Setting:
You've clearly put a lot of thought and care into the Overworlder's world, but the overuse of made-up technical jargon made it much harder to get sucked into the story. There isn't enough description of where it's taking place that would make a reader visualise scenes clearly.
Overall:
I came away from the story thinking it'd work really well as a script from a more visual medium of storytelling, like a graphic novel. I would've liked to read more about how exactly the Overworlder experiences withdrawal in order to up the stakes a little bit.
(edited because I forgot to put a full stop on one line)
Wow, interestingly, you and I seem to have read and commented on the OP's story at almost the exact same time, and both of us noticed the same main flaw: technical-jargon issue.
Looks like we also both noticed all the characters were male.
I actually recommended making Bacon a female! (But not sure how that would work out with the rest of the OP's story.)
All that said, I did get pretty interested in the main character, and liked the battle scene.
But I also recommended more of a dialog in the store, and lead up to the battle scene. And also suggested that Bacon's appearance be foreshadowed somehow, perhaps by someone lurking in the store, or the glimpse of someone at the battle.
Yeah, I think your review of it went way more in-depth than mine did. If you'd commented before me, I probably would've just left this post alone.
Thank you! I've talked about the main ideas with friends before, and this isn't the first time someone mentioned that it would be better at the visual medium. My initial idea for it was actually a Japanese "light novel" style, with illustrations every one or two chapters. Of course, Western audiences aren't necessarily used to this, but it could be an interesting way to hook readers into the story and portray the world. Of course, finding an illustrator also costs money, something which I'm rather short on, at the moment. There are some things that are confusing that would be easily resolved by translating it to a visual medium.
As for your first impression, non-italicized thoughts are sort of a quirk of mine, but I understand what you're saying. I changed this in the master copy. In my previous works, thoughts are never italicized, because with the third person narrative, it makes it easy to understand when I'm switching to first person thoughts. Although I've never had anyone read those to ensure that it wasn't confusing! In this case, however, the transition to first-person thoughts seems jarring.
The only way I can think of easing the reader into the world is for a smaller Prologue chapter before Chapter 1 giving a brief overview of Overworld and the type of people who inhabit it. But of course, without spilling all the beans and bashing the reader over the head with a dictionary of new terms to know. However, and going back to the visual medium idea, this is more acceptable in a visual medium. I like your suggestion of easing in. My idea was throwing the reader right into the technical stuff, sink-or-swim style, similar to the Russian-derived slang words in Clockwork Orange. But again, I want it to be accessible as possible and for reader retention to be as high as possible, and if something threatens that, then I need to find a way to alleviate the situation.
For Structure, things get a little bit tricky. The "gloved Overworlder" actually has a name, and there's actually no particular reason he doesn't use it with Nitrous, other than it's an atypical name for an Overworlder to have. It just makes him more suspicious, having such a strange name. However, since he does end up killing Nitrous, he manages to keep his anonymity, at least somewhat. Why this is important, I still have yet to figure out. There's not a whole lot that changes about the plot for the reader or Nitrous to know "the gloved Overworlder's name. I guess it's a cliche way of making a character mysterious, and it causes a lot of unnecessary confusion. I see the movie play in my head while writing, so this is really good, since I'm starting to be able to look at it from a reader's perspective without full knowledge of my world or what images I'm trying to portray.
I need to tweak the dialogue, it's definitely still in its first phase of development. And as for the setting I really need to remember that the reader cannot read my mind and does not know all the details about what Chemists, Psykers, and Techies are. My hope was that the technical stuff would interest a reader enough to keep going to figure out the details of the world, but if details are generally lacking, then it's difficult for a reader to care about the story.
Overall, I think I need to make it a little longer, or at least add a prologue that shifts between various parts of Overworld that sets the mood of the story and gives a taste of the technical jargon before jumping straight into the protagonist's story. Most importantly, I need to keep in mind that a first-time reader doesn't have access to the "Encyclopedia" so terms and concepts need to be placed in careful context the first few times in order for the reader to understand these concepts. Essentially, there are three types of evolved humans, Techies, Psykers, and Chemists, all with different abilities and genetic makeups. How I properly integrate this into the prose is a question I'm still asking myself.