Does T7 Resilience actually let you survive a sniper shot in GMs?
TL;DR: vandals sniper shots will kill you at less than 5 resilience if running no resist mods.
I’ve seen it mentioned by redditors on r/DTG that T7 resilience will help you survive a sniper shot in Grandmasters. I haven’t seen any testing to prove this so with the launch of GMs for the season I set out to test it myself.
In order to test this I loaded into the Glassway GM solo and cleared out the first group of marauders, shanks and the overload champion, right after this first group is killed there are two vandal snipers, I killed the first sniper and used the second to test various resilience values and resist mods. The Glassway has a modifier which increases incoming void damage and since vandal sniper attacks are arc this modifier has no effect.
The following is a screenshot compiling each test and how much health remained after a single shot. A single snipe at T1 to T4 resilience resulted in death so those are not shown. I did not test above T7 since I was out to find the bare minimum required to survive a sniper shot.
When the resist mods were reworked in Beyond Light there was much talk and testing done so nothing I’m demonstrated pertaining to them is new but I think the key takeaway is how much more of an impact on survivability running the right resist mods are compared to just running high resilience. This doesn’t mean that resilience is completely worthless, rather if used in combination with proper resist mods it should give you many more options when building for survivability in GMs. Also protective light and 6+ resilience make a great pairing since any less and you could die before protective light even activates.
A word of caution before you put any of this info to practical use, my testing was done using a vandal sniper which is only a minor enemy, it is quite possible for sniper attacks from bosses or champions to one-shot you if you only run the bare minimum T5 resilience and no resist mods. I plan on looking into this again when Insight Terminus rolls around since there’s a sniper hobgoblin Champion right at the beginning.
Final weird tidbit, I tried testing resilience weeks ago by running a Legendary Lost Sector at 27 LL under and managed to survive a snipe at T1 resilience fine with no resist mods so there appears to be hidden variables for damage taken in a GM besides simply being under leveled.
Posted Jun 24, 2021, 6:28 PM UTC
This is a top quality and useful post. Thank you.