This has been killing me for weeks trying to figure it out... how do I get this airy hi-hat/cymbal!?

How do I make this sound?

https://www.youtube.com/watch?v=kPSGlHbniG4

It comes in at 2:20. I've tried a lot of different samples, different reverbs, chorus, Ableton's Autopan, etc. but I can't even get close to it. If someone can figure it out and show me how I will gladly Paypal you!!

Posted Aug 9, 2021, 4:05 PM UTC

4241
dskot•

can we hear what you have? audio is subjective - what is missing between yours and the example - is it the air?

you're using 909 ride cymbals, right (thats what the example is, fwiw)?

16
Brrdock•

It's 100% a 909 ride. Try the default Ableton 909 ride sample played at +1 semitone, 100+ms attack and a bit of release, 40Hz up with frequency shifter, sidechain, EQ out some lows and harsh resonances and maybe a small dip around 4-5kHz. That should get you close enough, but from there you can play around subtly with different effects for the space and maybe overdrive the highs for the shimmer, until you're satisfied.

Try r/TechnoProduction in the future for techno production, might get a bit more insight than "Look up ride cymbal samples" as the top comment lmfao

22
MeowMixWithAloha•

Look up ride cymbal samples.

11
meeanOPhttps://www.soundcloud.com/meean•

I tried that as well. Right now I'm having semi-good luck running it through Valhalla Plate, then Autopan, then LFOTool to round out the sound... but still not very close.

5
2SP00KY4ME.•

Try an exciter. Check out Fresh Air by Slate Digital and Air by Air Windows. That said, when you're listening to it and it doesn't sound like enough high end, pause a sec and listen to a track you love in a similar vein. Is it not enough high end? Sometimes our internal meters are off from listening too long and we end up pushing knobs in terrible places. That's why it's important to check with references, it gives you a foundation to work off of.

Have you considered something as simple as a 10k high shelf?

10

we end up pushing knobs in terrible places

story of my life

9
cleerlight•

This is what I'm hearing too. Sounds like either an open hat sample from a drum machine or possibly a ride, possibly with some distortion, and either an exciter or a nice boost from maybe 7k up. I hear an overtone of some sort in there too, almost like feedback, so that could either just be part of the recording of the sample, or possibly it's been run through some sort of resonant Impulse Reponse to give it some character. To recap, this is what I'd do

  • long drum machine open hat or ride sample with appropriate high end content
  • run through distortion with tone up enough to really bring out those highs
  • possibly run through an exciter, or
  • run through a high smooth high shelf. Something like nebula would be good for this
  • And possibly finished with a room / resonant IR

That's my best guess anyways

1
2SP00KY4ME.•

What kind of resonant IR are we talking about here? I haven't heard of the trick before. What kind of sources do you use for a resonant IR? An additive waveform?

1
flowermetro•

What ride samples are you using? Have you tried with 808 or 909 samples?

2
mick44chttps://soundcloud.com/ff4c•

Try valhalla supermassive -> effects -> ensemble and automate the wetness on fast or magellanic ensemble

1
Innocentman1•

shorten the transitions a bit and use lowpass filter

0
CrabStarShip•

Sounds like a pretty standard ride cymbal?

8
[deleted]•

I know people are saying ride but... I'm a drummer and I've never heard a ride that sounded like this. Sounds like a pretty standard open hihat to me.

4†
gamebalance•

Because it is electronic music type of ride. So it doesn't have to sound as a live ride with a clicky attack and long decay. This type of sound definitely called a ride and common in techno genre.

25
matthewapplle•

Yeah like a hi-hat "lift" more so than just straight open hats, usually used in a syncopated rhythm of some kind. No ride I know sounds like this.

3
flowermetro•

It's most likely a ride from a drum machine with some sidechain so you lose the initial hit.

2
[deleted]•

Another trick that might help you achieve a similar effect (although different) is to put the ableton vocoder on your hihats and adjust the dry/wet and decay to taste. Can work really well for techno

2
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1
fuyuryuu•

I don't use Ableton but it has a built in resonator plugin, right? Could try running some white noise through that till you get a timbre that sounds good. But as MeowMix said, they're ride cymbals

1
Jimandi42•

Find a sample that somewhat resembles it and cutout frequencies using EQ to get that hollowed out sound. Then add slight reverb for spaciousness.

1
commitmurderturtle•

boost the high end with your eq and add an exciter

1
gamebalance•

It's about mixing for sure. Certain frequency balance between elements. Of course it has a something like reverb on it. And it might be something that you will not be able to match 100%, because many reverbs can sound slightly different, and it can be not only a reverb.

I think it's not too hard to do something similar because you have reference already. So analyzing is the key. Listen Mid, Side, Left, Right and different frequency spectrum areas.

I could help probably.

Example of my song to check my level of production:

https://open.spotify.com/album/3iqiNUyyQRNNxQH01zH8fS

1

That track is on point.

1
Rosskillington•

It sounds like a ride from an old electronic drum machine, but I couldn’t tell you which, I have no idea

1
kide1995•

This is 99% a ride sample to me. Just make sure you are using the right ride sample 909 or 808 should do If you got any vengeance pack i think you will find this ride in there. You can also check on splice, filter by genre and choose techno. He may have some kind of processing, but if you choose the right sample you are pretty much done.

Also you may need to tame resonances to make them fit into the track, its up to you

Good luck!

1
Andrew_Is_Tall•

Get a 707 or 909 or 606 ride (I’d suggest 707). Pitch it up, eq the high ends, and maybe side chain it to a white noise and add a tiny tiny bit of reverb.

1
Vissexsoundcloud.com/vissex•

That’s a 909 ride short decay panned right lol

1
Vissexsoundcloud.com/vissex•

Pitched up ⬆️ maybe a bit of attack. Don’t over think it, no fx necessary

1
sparkey0•

This is the correct answer

1
CitizenCrawl•

Don’t try recreate the sound alone, don’t isolate it. If you took that same cymbal from the track and played it on its own it would sound terrible. It’s the track together that makes it sound so good.

1
guhccimusic•

I think the washed-out metallic texture of the top cymbal is from the interaction with the other cymbal line, since they're panned to the same stereo space it sounds like they're slightly phasing to me. You can try a phaser/comb filter to replicate the effect with just a single cymbal line, try something like this:

​

cymbal sample ->

attenuated-attack transient shaper (if you remove the transient in the sample this piece isn't necessary) ->

highpass filter around 4-5k (my sense of upper midrange is iffy so someone check me on this) ->

phaser/comb filter ->

short-tail, low-diffusion reverb ->

slapback delay

1
vlhahd•

Instead of using an already sampled sound have your tried building it from scratch with white noise?

1
dreadnot427•

909 and redux!

1