[Re: Jingles] Why truly WG still won't care - And why we're making it worse
Like many of you, I just saw Jingles' latest video. In case you haven't and you're interested in WoWS' politics, you really should watch his new video
It starts off with what's the worst part of all the stuff WG has done over the years: The shift towards ever more aggressive monetisation! The normalisation of gambling, lootboxes, microtransactions. Paying for everything. Gameplay is all but a beautiful shell for what is basically a casino in disguise. Marketed at children aged 7+. This is shameful! Shame on you WarGambling!
But what truly clicked wirh me was how WE are actually to blame for this. And we're making it worse. With each ship we buy. Or like Jingles put it, with each ship you buy: That particular stream of revenue from you has now closed for WG. If you buy 10 Premiums, you're now 10 Premiums less interesting for WG as a customer. If you buy 60, that's 60 Premiums less interesting and so on.
And though they wouldn't mind our wallets stayed open, they're not after the seasoned "I have almost everything I want in WiWS"-player anyway. WG is after the new, fresh and hungry players. And the whales ofc. But none of the inbetween are that interesting to them. And that's almost anyone of us in here.
And now you see why that sort of management decision led them to cooking up a product which can be sold to you repeatedly. Sth you can not "sit on" in satisfaction for "owning" it... Lootoxes. Temp currencies!
The solution is obvious. WarGaming owes its name to WarGames. And there you have it: The only winning move is not to play
Posted Aug 19, 2021, 10:40 AM UTC
I doubt that! I was awarded a nice looking emblem for surpassing 150 ships! I'll likely get another one too once I surpass 150 more!!\s
WG: don’t you wish there was something you could do to make the next 150 go by faster?
£89.98 please! 😀
No thanks
WG: How about LOOT BOXES!!!