Hero Discussion of the Day: Bloodseeker (February 16, 2012)
Bloodseeker was last discussed on October 7.
Strygwyr, the Bloodseeker
Bloodseeker is an agility hero who excels at ganking and chasing injured enemy heroes. His thirst ability allows him to run after the injured, and cast rupture on them to assure the kill.
Lore:
Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound.
"For the Flayed Twins, I seek blood."
| Strength | Agility | Intelligence |
|---|---|---|
| 23 + 2 | 24 + 3.0 | 18 + 1.7 |
| Damage | Armor | Movespeed |
| 53 - 59 | 3.36 | 305 |
| Attack Range | Base Attack Time | Missile Speed |
| 128 | 1.7 | N/A |
| Soundset | Icon | Fan Art Props to Dwarfio's friend. Thread here |
Bloodrage
Drives a unit into a bloodthristy rage. That unit is unable to cast spells, has its attack damage increased, and loses a small amount of hit points every second.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 80 | 12 | 600 | N/A | 6 Seconds | Increases damage by 20%, takes 20 HP per second |
| 2 | 80 | 10 | 600 | N/A | 7 Seconds | Increases damage by 40%, takes 20 HP per second |
| 3 | 80 | 8 | 600 | N/A | 8 Seconds | Increases damage by 60%, takes 20 HP per second |
| 4 | 80 | 6 | 600 | N/A | 9 Seconds | Increases damage by 80%, takes 20 HP per second |
- Damage type: magical
- Bloodrage can be casted on an allied, enemy or neutral unit.
Blood Bath
Whenever Bloodseeker kills a unit, he bathes himself in the blood, regenerating his life source.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | N/A | N/A | N/A | N/A | N/A | Regenerates 10% of the Hero's max hp. 10% for creeps. |
| 2 | N/A | N/A | N/A | N/A | N/A | Regenerates 20% of the Hero's max hp. 15% for creeps. |
| 3 | N/A | N/A | N/A | N/A | N/A | Regenerates 30% of the Hero's max hp. 20% for creeps. |
| 4 | N/A | N/A | N/A | N/A | N/A | Regenerates 40% of the Hero's max hp. 25% for creeps. |
- Denied creeps and heroes will also trigger Bloodbath, illusions will not trigger Bloodbath.
- Bloodseeker will regenerate hp regardless of how he killed the unit, be it with spells, items or attacks.
- If you are in a 225 AoE of a dying enemy hero but did not kill him, you get 50% of the normal hero regeneration (5/10/15/20% of his max hp).
Thirst
Enables Bloodseeker to sense enemy Heroes with health below 40%, giving him vision of that unit and increased movement speed. Enemy heroes below 20% are fully revealed.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | N/A | N/A | N/A | 1500 | Until no nearby valid target exist | Increases movement speed by 11%. Grants vision of the target |
| 2 | N/A | N/A | N/A | 3000 | Until no nearby valid target exist | Increases movement speed by 22%. Grants vision of the target |
| 3 | N/A | N/A | N/A | 4500 | Until no nearby valid target exist | Increases movement speed by 33%. Grants vision of the target |
| 4 | N/A | N/A | N/A | 6000 | Until no nearby valid target exist | Increases movement speed by 44%. Grants vision of the target |
- Thirst is not triggered by Illusions.
- Invisible units will be revealed at 20% HP instead.
Rupture
Deals a mighty blow to the enemy causing any movement to result in bleeding and loss of life.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 150 | 70 | 1000 | N/A | 7 | 150 initial damage. Deals 20% of the distance moved as damage |
| 2 | 200 | 60 | 1000 | N/A | 8 | 250 initial damage. Deals 40% of the distance moved as damage |
| 3 | 250 | 50 | 1000 | N/A | 9 | 350 initial damage. Deals 60% of the distance moved as damage |
- Damage type: pure
- If the affected unit moved more than 1300 distance in 0.25 seconds, it will not receive any damage.
TheGizmoh has produced text tones for every Bloodseeker sound file for both android and iPhones.
If you like rushing radiance, you may be interested in FunnyWarfare's guide to Bloodseeker on Playdota.
Be sure to take a look at Dota Cinema's video overview of BS.
As always, check out yesterday's discussion of Nature's Prophet or the complete HDotD archives.
Posted Feb 16, 2012, 4:29 PM UTC