Native lore
As u/Sivy17's post previously suggested, apparently developers overlooked Native lore card when they designed European "natives". So, in order to quickly fix it, developers put no thought at redesign, they simply changed the effect of the card to "reduce cost of native techs by 20%" and called it a day. What used to be a 50% cost reduction for most of the native techs, which cost equal amount of wood/food and coin, is now only 20% reduction, rendering this card useless now.
Your thoughts?
Posted Jun 17, 2022, 12:02 PM UTC
I think they hotfixed it in order to make euro native strats not insane and going to rework it in time.
I really hope they come up with something more clever in the very next patch.
I'd argue but there is one tech that moves into the imperial age immediately and gives you a factory lol and having to not pay it's insane gold cost would be nice.
lmao