List of Quick Tips
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Expand to key choke points & strong long term systems.
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Only colonize planets that can maintain happiness and growth when you are just starting out.
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All new systems should focus on growth. Once you cap growth, switch to production, science or dust depending on the strengths of your system.
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Grab the heroes that can get +20 food, +20 production and +20 happiness to jump start new systems. Clone them if you are Horatio.
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Build kamikaze ships for defense early game. Equip them with just enough missiles to blow up a ship without flak. They are cheap to produce and destroy anything lacking flak.
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Send out sacrifice ships to check for when an AI is switching their weapons or defense so you can adapt. Most AI's only focus on one offense and one defense tech early game.
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Research all techs counter clockwise starting with the cheapest and most useful techs. Occasionally aim for more expensive techs that have high strategic value, such as those that fix a deficiency in your system or reveal resources.
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Explore as much as possible and have at least one ally in order to gain access to trade routes. This will help a ton with dust and science.
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Park weak ships on nearby unoccupied systems to prevent pirates from spawning.
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When you colonize a new system, build food, production, happiness and then dust improvements.
Posted Jul 12, 2012, 7:07 PM UTC · edited
Get Planetary Institute as soon as possible on new systems.
I don't understand why the AI never builds these. Seems to be a bug, since it's essentially a bunch of free awesome stuff.
Do you mean AI control for your own systems? Because if I remember correctly they've built them for me before.
Nah I mean when you conquer enemy systems they never have it built.