CatizenOne

u/CatizenOne


r/starcitizen•

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https://preview.redd.it/bqs3bb5vly281.jpg?width=986&format=pjpg&auto=webp&s=d50d44e23ec399bdee818d5541deec5089a02c44

Natsukashii is the name of my Carrack. In Japan, natsukashii is a reminder that you are fortunate to have had the experiences you’ve had in life. And as you cannot return to these moments in time, they become all the more poignant.

Like how this journey started, what kind of expectations and daydreams one had and how, over all those years, this project and most of us evolved, changed, iterated and just grew older.

I have been part of this journey for 8 years now. One thing is for sure.

This journey is far from over.

See you in the Verse

o7

92



r/starcitizen•

https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha-3

Just look at the top 1 and 3 issues and put one and one together.

Over the last hour I happened to be on servers with stuttering (leading to drops down to 10-15 FPS). Every QD leads to continious interdiction when I hit such a server eventually ending in a freeze. On servers where I do not experience huge stutter and lower fps I do not get intercepted (only a few times).

I think both issues (stutter, bad FPS, continious interdiction) are pushed enough in the Issue Council but why not push harder :)

Hopefully solving this issue with the almost limitless spawning of NPC ships leads to the performance we had i

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