
ControlledSingular
u/ControlledSingular

I have seen people speculate on where we will enter the DLC from, but what if the DLC is ng+? Imagine if the ending you did had significant effects on the world for the next game cycle, changing item spots, enemies, boss movesets etc... it would be amazing:)
I plan to get back into the game and waste some time in singleplayer pve, i looked at the maps and the cooles one seems to be crystal islands.
I have none of the dlcs.
Crystal island is a free expac right? do i have to install it after i install the game or does it come with the base install?
What mods should i look for for a better experience?
I heard local singleplayer is buggy and people recommend hosting a server locally and playing singleplayer on that, how do i go about that? Can i install mods on it?
O CEO, Unity devil and damned devil’s kith and kin, secretary to Lucifer himself.
What the devil kind of MBA are thou, that canst not manage a company with your naked arse? The devil shits, and your pencil pushers eat. Thou shalt not, thou son of a whore, make subjects of indie developers; we have no fear of your pencil pushers, by reddit and by twitter we will battle with thee, fuck thy mother.
Thou Clorox scullion, PepsiCo wheelwright, coffe boy of EA, goat-fucker of Unity, swineherd of Greater and Lesser companies, pig of wall street, Haagen-Dasz thief, catamite of Wilston sporting goods, hangman of MacGregor golf, and fool of all the world and underworld, an idiot before John Carmack,
So i understand the Titan was designed the way it was because spherical pressure vessels are not large enough for the number of passangers they desired.
My idea then is having say 5 spherical titanium shells, each larger than the next, and a hydraulics system that can pump hydraulic oil between them. Therefore, each "layer" could be pressurized so that it only needs to resist say 20% of the pressure at the depth it is currently at, allowing a much larger pressure vessel.
To explain more in detail, if outside pressure is 400atm, then in the gap between the outermost layer and the next layer you would have oil at 320 atm, next oil layer would be 240 atm and so on, such that each layer of
It literally took me 10 minutes to come up with the following starting from the idea of charging forge juice into weapons.
None of the following should be hard to code - certainly not harder than adding passive trees to weapons! Thus, it would fit their current needs of easy to develop leagues while focusing on PoE2.
I will call this "Crucible Reborn":
in Crucible Reborn, rare(yellow) items drop 100 times less.
in Crucible Reborn, rare items drop chaos-weaved (affixes hidden, unusable)
in Crucible Reborn, you can charge a chaos-weaved item at the forge over several encounters. Once the item is charged, you may tamper with the chaos and unveil your item's power as follows:
You
I remember the website beeing in french(so i did not understand much as i did not know much french).
The game might have been called "(some number) miles of the coast" or something similar, in french.
The premise of the game was surviving a plane crash on this island. You could fish, hunt , gather materials, explore the plane wreck etc.
I remember there was a temple you could explore once a week or so?.
The game had some limited multiplayer elements like the early facebook games, but i do not think it was on facebook.
I had 79 max resolve, took a -100 max resolve affliction down to 1 max resolve. Later on i removed that -100 max resolve affliction. Gone from the list, yet my max resolve remained at 1. Nice one, just remove them from the list, not like the players will notice they are still afflicted.
Here is what i have for now: https://pastebin.com/W8D7nDJ8 I keep thinking of new edge cases that would break it, is there a well established procedure for saving a file while enshuring that if anything happens we have the old version? Google provides no consistent answer, everybody has a different opinion it seems.
First you have to get the perfect wall ride to have upper gear by checkpoint.
Then you drive a very unasumming section...except you have to get your lines perfect because you are about to get speedchecked.
Then you have a very precise jump that needs all the speed you can muster to bugslide into the cp saving loads of time.
Then you have a series of very precise high speed slides needed to reach the end after a series of moneky jumps. Speed slightly too slow and you bonk your nose either before or after booster. Aim slightly to the left or right and into a wall or off the track.
It just feels so harsh, you need to drive a perfect start to get a single shot at a very precise end,


