Hunyock

u/Hunyock


r/hvacadvice•

We recently moved into a 2,500 sq ft, two-story home in the Dallas, TX area, built in 2016. The east, south, and west sides receive full sun. The attic has soffit vents on three sides, two passive roof vents, and no ridge vent.

On hot days, our 3.5-ton central A/C (also a 2016 unit) runs almost continuously. Downstairs is constantly too cold and the registers blow a strong, definite breeze. Upstairs, where the bedrooms are, is constantly too warm and stuffy, and the registers have such weak airflow that it is hard to tell if the A/C is running. The air handler is in a very small upstairs closet, leaving little room to install a larger unit. There is one return downstairs and one return upst

12



r/geologycareers•

​

I graduated in 1992 with a B.S. Geology, but have never worked as a geologist. I've been working as a project manager most of my career (first in satellite hardware installations, then in IT/software development), and I'm looking at making a career change.

​

I'll be turning 50 this year and have two kids who won't be out of the house for a few years yet, but they are old enough to allow my wife to return to the workforce (she's been a stay at home mom for years, so I've been the sole income provider and will be for another year or two while she renews her license).

​

I'm in Texas (Dallas area) would would prefer to stay put for the next few years but

1429

r/DMAcademy•

I'm running a group through Storm King's Thunder and I'm prepping for the final encounter with Iymrith (Chapter 12). I'm using milestone levelling and sticking to the book, so the party of 7 PCs will all be level 10 when they face the final battle. If I do everything the adventure recommends (the PC's get potions of giant size, and assistance from 5 storm giants), it seems to me the final battle will be too easy - despite Iymrith being an ancient blue dragon, there are just too many opponents for her to last.

But before I go fiddling with things too much I wanted to see if anyone had any feedback on how the encounter went for them.

Was it too easy? Too hard? Anything you would do d

117

r/DnD•

Just now getting into Storm King's Thunder and I'm trying to track down the Harshnag frost giant miniature. Anyone have one they'd be willing to part with?

All the usual places I've checked are out of stock (Miniature Market, CoolStuff, Noble Knight, eBay, et al).

Thanks in advance

01

Hi folks, I'm hoping for some recommendations. After a long hiatus I started playing again a year ago, mostly DM'ing 5th edition for my kids, but I might have the opportunity to start a new gaming group, and/or DM at a convention, and/or teach some folks that are totally new to the hobby.

SO... any recommendations for a good adventure that is low prep, has good (but not overwhelming) variety, is interesting, and would be good for teaching new players the game? Ideally something that could be done in one or two sessions, or at a con? This would be for D&D 5e, so obviously a 5th ed adventure would be perfect but I'm not against reskinning an adventure from a previous edition or other

616

r/lfg•

Hi - I played D&D from the Basic box through 2nd edition, and picked it up again a year ago when 5e was released. I've been DM'ing for my kids and having a great time, but I'd love to have some time on the other side of the screen. Looking for a group, either existing or folks interested in starting a new one. I'm open to either a family-friendly group that I could bring my kids to, or a grownups only group just for me. D&D has always been my "go-to" but I'd be open for switching out to some other systems from time to time. I love DM'ing, but don't want to DM two groups full time so a group where I could be a player, or one of many rotating DM's would be the bomb! I'm near the "f

34

r/swrpg•

Long time RPG gamer and DM, mostly D&D and Shadowrun, and new to Fantasy Flight's RPG. Running the AoR beginner box now and need to work on those narrative dice. Not so much what the different duce are for, or the symbols, or the mechanics but rather how to make something interesting from the threats and advantages.

Any good podcasts you'd recommend? Ideally a live play that makes good use of the narrative dice.

Other resources?

Thanks in advance -

411

r/dndnext•

What started out as a simple question has been maddeningly hard to prove one way or another. That is, could the Rogue's class feature of "expertise" (double your proficiency bonus for a skill proficiency) be used on a weapon proficiency? Are weapon proficiencies considered to be skill proficiencies?

Can anyone provide an "official" reference (PHB, DMG, designers' clarifications, etc.) that answers this?

Thanks in advance!

08

r/dndnext•

OK, long story short - I am NOT min/maxing and will probably multiclass as a way to customize my character but in reading up on the rules it seems that most folks playing warlocks frown on multiclassing them.

I'm looking at starting as Fighter then alternating as Warlock every other level. Lets look at a future state of total character level 6 and compare Warlock 6 vs Fighter 3 / Warlock 3.

Warlock 6 gets 3 cantrips, 2 (3d level) spell slots, and 3 invocations.

Warlock 3 gets 2 cantrips, 2 (2d level) spell slots, and 2 invocations. So by multiclassing I would be missing out on the 3d level spells, but only 1 cantrip and 1 spell slot. On paper, it doesn't seem to be an unfair trade othe

717

r/DnD•

One of my PC's is playing a Dwarf Druid, with his weapon/druidic focus being a wooden staff with a goat's head carved on top. For flavor, he wanted to the goat's head to be able to speak.

I'd like to be able to have a few bits of dialogue ready to go, but I really suck at coming up with dialogue. I'm thinking it could be a complete non-sequitur, something that is vague but could sound ominous or portentous, a story or plot hook, or something for comedic effect. Riddles, quotes from movies, it's all fair game. Short term I would like to have a list of things to choose from but ultimately I'd like to help develop this item's "personality", so any tips or advice or links in that regard woul

61109

r/FATErpg•

I've got the FAE and Core books and am interested in trying Fate, but I'd like to find a good beginner adventure - not just a one-shot, but one that does a good job of demonstrating all the different mechanics of Fate, helps explain / teach it, and serves as a good introduction to the system. The kind of thing you usually get in a "Beginners Box". I've found the Fate Codex issues on DriveThruRPG, and other one-shots, but are there any that particularly good for learning Fate?
I'm looking at the from the perspective of being the GM, but it applies to the players too... our whole group would be new to Fate.

138