Quantris

u/Quantris



r/aeternathegame•

I got to point of unlocking the collector's boss challenges, and decided to try out the queen's sword fight again.

Now it seems I'm stuck in an unescapable loop of crashes. The save drops me in right before the fight. Whether I beat the fight, lose, or choose the menu option to leave...the game crashes.

10

r/coldcard•

See https://gist.github.com/Quantris/9143112266dacdd86f1221095e792928

I recently got a Coldcard mk3, and was interested in using the "dice rolls" feature to add entropy during seed generation. Inputting dice rolls is definitely a good fit for the Coldcard keypad.

However, I didn't particularly want to actually do all that rolling.

I've got a deck of cards that I shuffle absentmindedly pretty often, and thought it would be a good substitute. Compared to dice rolling, a neat advantage is that it's easy to shuffle a bit here and there, building up to a point where you're thoroughly shuffled. Of course the downside is, you

10

r/EggsIncCoOp•

I joined it off the spreadsheet.Currently we are at 93h left, 2.3q / 49T per hour (that is basically from my solo before joining the co-op, there are two other members with negligible contributions).

We need a bit less than 2x that to make the 10q goal, and there are 3 open spots.

If you were able to get ~1q solo in the 4d before now, then please consider joining.

​

The code is "carrythx"

​

UPDATE: now full (that was quick!). I think we'll make it :)

13



r/FireEmblemHeroes•

Anyone else running into this?

I think this is a different error code from what people were running into a few days ago (?)

My game is on 2.7.1 and I suspect this is related to the recent update. I thought to try manually forcing update but the app isn't even listed in the Play Store (!). I can get to the Play store page via the app properties, and it's saying "This app is incompatible with your device" (the same message is there when I view the store on my desktop). Which obviously wasn't there originally (otherwise I wouldn't have been able to install it). My phone is a completely stock Nexus 5X (not rooted).

I tried clearing data & restarting, which worked briefly. It downloaded ~

26

r/EggsIncCoOp•

I'd add this to the spreadsheet except the game bugged a bit: it says I'm in the coop but I don't show up on the info page (that shows 0's for everything). Not sure if someone else in the coop would see my contribution or not. Anyway if I understood correctly if I exit now, I wouldn't be able to start this contract again at this point, so I'm stuck with it.

Currently I'm at about 14 T eggs per hour. In past attempts at this contract I've hit ~3.4q total, so we'd need several solid contributors to hit 25q (or a super-strong carry who hasn't done this one yet). That said, now I have the prophecy eggs from other contracts so I should be able to get a little bit higher.

If you join please le

10

r/mtred•

You probably noticed that GUIMiner poclbm recently started failing semi-silently (the GPU still does hashes at the normal rate, but nothing gets submitted so the accepted count stays at 0). You can see the beginning of an error message when the miner is started if you have the "console" on.

A bit of research led to threads 1 and 2 pointing to an issue with poclbm, and that there is in fact a fix on git, but no windows binary nor an update to GUIMiner. Apparently the problem is not present in the latest "official" build of poclbm, so reverting to that will fix the issue.

78

r/mtred•

Very new to mining (part-time with my lowly GTX 260; someday I will move to a dedicated rig) and just started on MtRED.

I was wondering about multiple workers. If I have more than one miner running (e.g. my GPU and my CPU), is it better to create 2 workers on the site, or just one and point both miners to it? And if the answer is the latter, then in what circumstance would I want to make multiple workers?

04