Doesn't matter what it is. Are there any better options than the season journey?
Serrishtar
u/Serrishtar
I'm bored and have too much Primordial Ash so I wondered how different this is performance-wise? I assume it's worse because I can only find LoD Meteor builds with Archon, but a standard comfy Comet spam build with lots of skill freedom sounds so appealing.
It registered Shadow, Natalya, Marauder and Inna. Are there any other bugged sets I should be aware of before I waste my time leveling a third character?
Am I dumb? Pretty sure that's how I used to get ruby for my helm, but haven't gotten a songle one
ilvl would also help.
ilvl would also help.
According to Arreat Summit, I should be rerolling my SC that dropped in Nightmare Palace Cellar, but after many rerolls the highest affix I got is Shimmering, which is 33, as well as a crazy amount of Fortune, Sustenance and tier 3 single res, which all lead me to believe that this charm's alvl isn't actually 47. Also, does it need to be higher if I want both of these stats at once on the charm or does that not matter?
According to Arreat Summit, I should be rerolling my SC that dropped in Nightmare Palace Cellar, but after many rerolls the highest affix I got is Shimmering, which is 33, as well as a crazy amount of Fortune, Sustenance and tier 3 single res, which all lead me to believe that this charm's alvl isn't actually 47. Also, does it need to be higher if I want both of these stats at once on the charm or does that not matter?
Haven't played in like a week and just saw there's a patch on PS4 and can't find any patch notes. Anyone know what this is?
I am specifically hunting for the Stone of Jordan trophy and luck is not on my side. I've read things like having over 350 MF will make NM Andy drop more blues than uniques and other various claims about how certain levels of MF affect drops. Is there anything to these claims or is max MF without sacrificing killspeed the way to go? And no, I don't need any other items, so I'm not going to farm Hell instead. Also, this is singleplayer. I only care about minmaxing my chances to get SoJ, nothing else.
First time playing D2R since release. Have they done no performance patches at all? I play D3 on PS4 every season and it loads everything instantly.
Will they just change every time you make a game or is there still some time element to it? Like only spawning after a game has been open for an hour or something?
Under ideal conditions, gambling a SoJ is 1:60k. Qbug NM Andy stacking MF is like 1:700 but there's no chance of picking up anything else that's good. Nevertheless, I'm at the point where the most significant upgrade for me is an Anni. It's been several dozen hours of NM Andy after doing Hell Andy for even longer and I give up. I could build a house out of Nagels and Manalds, but not a single SoJ. Are you trying to make me play online or do you just hate me, Blizz? It's not happening.
I'm 100% F2P and never spent primo on resin so I went about as slow as you can playing daily, and yet I still hit the cap before they increased it. I assume many people hit cap months ago. What's the holdup? Why convert AR XP to gold when there isn't even a goldsink? Progression is generally bottlenecked by materials, not gold. I see no reason to keep up with dailies just to drown myself in even more gold than I can use, so all I'm doing is log in, convert resin, log out, spend it when I'm capped every couple days and do weeklies. Can't even spend primos because they went back to single banner for some reason. Putting busywork into grind games is the easy part, how did they get here even tho