SometimesMainSupport
u/SometimesMainSupport
Listed in a few tweets from Mort starting here
Champion nerfs: Janna/Sona/Maokai
Champion buffs: Azir/Kalista/Katarina/Mordekaiser/Taliyah/Tristana/Zac/Zoe
Demolish nerfed and Gathering Storm buffed
Turret damage and minion spawning/movespeed pushed back from 15-25 minutes to 18-30 minutes.
Level 18 death timers down from 45 to 40 seconds.
I posted a small sample of this a couple weeks ago. This time, it's expanded to 6948 games on Patch 9.6 and 7965 games on Patch 9.7. I kept games if at least 4 players had:
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At least one data point of 2700+ MMR from whatismymmr.com on their history graph.
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NA/EUW servers.
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Played at least 10 games since the beginning of Patch 9.5.
I was pretty lazy and didn't recheck anyone's MMR, so some games that should have been kept were dropped.
I dropped plots into this album alongside my thoughts/interpretations. The main plots people may be interested in are:
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[9.6 win-rates by team physic
TL;DR - 9.7 sample sizes still small. Ranged/melee win-rates are similar to 9.6 though melee pick-rates are up. Mage play-rates are down. 5-ranged comps appear to suck.
I filtered some match data for Patch 9.6/9.7 requiring games to have at least 4+ players who:
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Play on NA (EUW wasn't finished when I left this morning)
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Have at least one 2700+ MMR data point on whatismymmr.com in the last month (or however long the history graph is).
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Played at least 10 ARAMs since Patch 9.5.
As of now, I have 2576 games for Patch 9.6 and 502 for 9.7. Sample sizes are currently too low for any champion-specific data to be worthwhile.
"Stomps" don't appear more common as [game times are similar i
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