TheRarestFly

u/TheRarestFly


r/bugmansbrewery•

Greetings Longbeards.

Decided to make the jump from 40k and kinda overwhelmed by the number of options, so I'm turning to you for advice on how I should go about filling out my throng. For what it's worth the other armies in my playgroup are High Elves, Brettonians, and Warriors of Chaos. Anyway, here's what I've got so far:

## Dorfs [2000 pts]

Warhammer: The Old World, Dwarfen Mountain Holds, Open War

### Characters [559 pts]

- King [316 pts]

-# (Hand weapon, Great weapon, Full plate armour, Shield, General, Shieldbearers, Master Rune of Smiting, Rune of Preservation, 2x Rune of Stone, Rune of Striking)

- Thane [243 pts]

-# (Hand weapon, Handgun, Full plate armour,

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Good morning Reddit, I've just bought into old world and had a weird rules interaction I can't figure out...

A friend of mine plays brettonia and likes to use the magic weapon that destroys your opponent's magic weapons if they take any damage from it.

I'm playing dwarfs, and the way I'm understanding the weapon runes is that once a rune is inscribed on a weapon, that weapon becomes a magic one.

So the question is, when I inevitably take damage from him and it breaks my own weapon, do I just lose the ability to make attacks? Do I pull a hand weapon out of hammerspace? Do I just punch him with strength value and hope for the best?

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So born soldiers has changed significantly. I understand the gloom from guys who were running lots of infantry and artillery, but for the tread heads out there I feel the new Born Soldiers is an improvement.

Anyway, here's my new list:

best primarch (2000 points)

Astra Militarum Strike Force (2000 points) Combined Regiment

CHARACTERS

Regimental Enginseer (45 points) • 1x Archeotech pistol 1x Enginseer axe 1x Servo-arm

Regimental Enginseer (45 points) • 1x Archeotech pistol 1x Enginseer axe 1x Servo-arm

Tank Commander (220 points) • Warlord • 1x Armoured tracks 1x Lascannon 1x Leman Russ battle cannon • Enhancement: Grand Strategist

OTHER DATASHEETS

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r/BlackTemplars•

Brothers, I come to you in a time of great need. My forces ready themselves to embark on a crusade campaign, but I'm struggling to round out the last of my 1000pts. I have two general ideas, so any input to help me choose between the two will be invaluable. My list as it currently stands:

1k Crusade (1000 points)

Space Marines Black Templars Incursion (1000 points) Righteous Crusaders

CHARACTERS

Apothecary (50 points) • 1x Absolvor bolt pistol 1x Close combat weapon 1x Reductor pistol

Chaplain with Jump Pack (75 points) • 1x Crozius arcanum 1x Power fist

Marshal (80 points) • Warlord • 1x Combi-weapon 1x Master-crafted power weapon

The Emperor’s Champion (75

610

r/Eldar•

Title. I've been wanting to do a Drukhari force for a while, finally decided to go for it after seeing the new detachment. Below is my list as it stands, but I need advice from the Archons out there on how to expand. Thanks in advance!

Torture Pirates (1000 points)

Drukhari Incursion (1000 points) Skysplinter Assault

CHARACTERS

Archon (95 points) • Warlord • 1x Blast pistol 1x Huskblade • Enhancement: Nightmare Shroud

BATTLELINE

Kabalite Warriors (110 points) • 1x Sybarite • 1x Phantasm grenade launcher 1x Splinter rifle 1x Sybarite weapon • 9x Kabalite Warrior • 1x Blaster 9x Close combat weapon 1x Dark lance 1x Splinter cannon

65

r/Eldar•

Rate my List!

List Building

Greetings, Farseers and Autarchs. At long last I have finally assembled and (almost) fully painted my 2000pt Saim-hann list.

To celebrate, I'm posting it here so y'all can tell me how bad it is 😆

Seriously though, C/C is appreciated. I have a few options for changing the list around so go crazy with your suggestions, no wrong answers.

And with that, the list:

2k Saim-Hann (1995 points)

Aeldari Strike Force (2000 points) Battle Host

CHARACTERS

Autarch Wayleaper (140 points) • Warlord • 1x Shuriken pistol 1x Star glaive • Enhancement: The Phoenix Gem

Farseer (100 points) • 1x Eldritch Storm 1x Shuriken pistol 1x Witchblade • Enhancement: Reader of the Runes

Ill

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r/WarForHaraxis•

The sound of lasfire and alien screams echoed down the street, barely audible over the roar of the 1-3's engines. As the regiment hurtled towards the cathedral, Col. Arden Graff recounted in his mind the events of the last few weeks, musing to himself about the irony of his unit's moniker.

"Lucky" he thought to himself. From the tyranid's first landing the one-three had been anything but. Saboteurs hiding among the refugees had sabotaged the fuel supply, delaying the unit from linking up with their forces at vulcan primaris and getting them caught behind the lines of the xenos invaders. After that they fled into the wastes, conducting hit and run attacks on the aliens until mechanical issue

15

r/WarForHaraxis•

The Cavalry Arrives

Infusek Prime

The battle had been short.

Major Selwyn Kole sat in the command throne of his shadowsword, "Dominus Kalor", reading through the reports from the other commanders under him. The enemy had deployed everything they had to try and repulse the one-three, but ultimately the superior training and better maintained vehicles of the 13th had proved too much for them.

Once the armour had crumbled, the Praetorians had swept in, driving the tank-shocked enemy into a full retreat. In a matter of hours it was over, the final enemy holdouts being killed or captured. With the enemy crushed and the starport secured, the Major could turn his attention to readying his tank crews for the imminent tyranid inv

13



r/WarForHaraxis•

First Contact

Infusek Prime

Col. Arden Graff sat in the command throne of his command Shadowsword, "Kalor's Fury". Even through the vehicles thick adamantine plating he could hear the whine of the lander's engines straining against the weight of the 1-3's vanguard. He'd elected to lead the first attack personally, despite the protests of his subordinates.

The plan was simple- Kalor's Fury would be the first vehicle down the ramp, The armoured behemoth being nigh-invulnerable to the cultist's heavy weapons and its primary armament, a Kalor I pattern volcano cannon, more than enough to vaporize whatever passed for armour among the cult's forces. Shock-and-awe, He assumed, would be the best course of action. As he count

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