I love the idea of League’s Honor system. Reward good behavior, discourage toxic stuff. Great in theory. I even loved when it initially rolled out back in the day.
But in practice? It’s incredibly non-transparent.
Your Honor goes up… sometimes.
It goes down… sometimes.
And you’re left guessing why.
Does honoring teammates matter more than honoring opponents?
Did one bad game or a salty chat message wipe out weeks of progress?
Was it reports? A lack of honors? Something else entirely?
No one really knows, and that’s the core issue.
Without feedback, players can’t actually learn what behavior the system wants. Positive reinforcement only works when people can connect actions to