masterage

u/masterage


r/GuildWars•

I already have an anet x anet account set up and working fine, but with reforged coming out I'm looking into making the install process easier since I'm looking into playing reforged on the Thor via Gamehub Lite.

...yes, this is me mostly being lazy and throwing a $20 in support. And just really making sure, since I want to play this mobile.

So if i have this correct, buying even just the base game on steam before the 3rd and then just ignoring the key and logging in normally is enough to be able to install GW1 via Steam?

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r/Disgaea•

The bulk of the meaningful changes are behind defeating Carnage Baal 4, so this is more of a "Journey to defeat Rak Baal 2" post more than anything. Almost everything added in D7C is postgame.

That being said, if you have a Switch 2 available and you don't have D7 already, its a fine way to play even if you aren't going after the supersuperboss.

The first change a D7C player will see is Asagi, who is a "checkpoint" of sorts in postgame. Her maps start at lv250 and end at lv8000, so use those to measure your progress to carnage. Asagi herself is, in my view, the third best attacker in the game behind Fuji and Ao and her [Emotional Leader] evility is going to be on every unit doing da

217

r/Disgaea•

100% reproducible hard crash.

What area: PvP

How: A NS2 player has Asagi in their lineup

Explanation: As NS1 and NS2 pvp are linked, the NS1 game has no idea how to handle changes introduced on NS2, and will crash on any and all NS2-exclusive content.

Ramifications: NS1 pvp is effectively removed. Additionally, this introduces a hard system crash on NS1 consoles.

Potential fix: Update NS1, or wall off NS2 pvp

204

r/Disgaea•

This method allows one to do quite a bit of the true endgame grinds all at once. Initial discovery was on the JP wiki, then put into "infinite" territory by space244, then further refined into WTF territory by our own Disgaea Discord.

In practice, you use Number Padding to turn in the Poltergas quests quickly and consistently due to treasure chests counting towards the quests. The initial discovery was to use the map 4-4, but we use a much better map: Carnage 14 (it has more units with higher levels and stats, and a far higher item rank). The map change makes Infernal Corrsion viable as a source of extracts due to the sheer amount of units killed.

This awards a metric ton of EXP/Mana j

6440

r/Disgaea•

With the release imminent, and some people getting their copies early, I figured it was time to gather the info from the JP release into one place. I'll be editing this post over the next few days as I remember (or get reminded!) of things. I will only be marking major story spoilers as such; if they are not on the front page of the website, I will be vague.

Best weapon type?

Axes, as they have the best crit damage up scaling and thats extremely important for this game fill to the brim with single target grinds and goals. However, Swords are a close second and will be used for grinding, and Fists are seen often in PvP.

What are Backpacks?

Backpacks are a community term originating in

144

r/pokemon•

...the pokemon league entrance itself is a cutscene trigger to enter the building.

To replicate:

Ledge Skip west of Los Platos.

Circle around the south and west, eventually heading north to the ruins.

Go off the cliff there and reach Cortondo.

Use a Psyduck to skip the river to the north and east of Cortondo.

Climb this area. At the top and east of it (where the map looks like it has a pointy bit), fall off the mountain onto the small cliffside.

You can then climb back and over the mountain separating you from the league. This sounds like the "draw the rest of the owl" moment, but from the inclines it's pretty easy to see where to go and no movement tech was needed.

The guy out fron

61

r/Disgaea•

Sorry for the rambling, I have to put this out there. I'll be editing this post as I am able.

The thing about Disgaea releases after D3 is that the US version is pretty much the JP version with a language flag set and the database slightly cut to save room, so we can actually see the relative status of the game by looking into a datamine. And its no big secret JP players are beta testers for the worldwide version.

I initially thought the demo was based off of 1.3, but then I started getting reports of "weird cursor actions", which was explicitly fixed with 1.3. So I checked, and yeah, JP 1.3 isn't *quite* ready for US release, its missing a few things (notably, a translation for the Auto

3118

r/Steam•

While I see demand ultimately going down for some of the rarest or most in-demand stuff, ultimately it'll settle into a healthy (or at least healthier than previous) space.

And then it'll go right back to "new normal" once someone makes an app that determines the best way to turn points into wallet via API calls, minmaxing gems earned from point purchases and making boosters to sell (or craft in-demand boosters to attempt in-demand drops). I suspect drop prices will be capped by this converter in the long run.

The people that will most use the points shop aside from those converters will be the ones that would've never used the market in the first place.

Yes, some older stuff will devalue

21

r/ffxiv•

Theory on Edens Verse 8.

Spoiler[Discussion]

The fact that Eden 8 is tied to MSQ got me thinking.

It's not going to be Ysayle.

It is going to be Zenos.

And he is going to be mad at you for making an inferior vessel but will fight you anyway because that's just what he does.

You see him in the MSQ, and this causes the WoL to "ohgodohfuck" so hard that his image completely overwrites the image of Innocence we needed to summon for whatever reason. So we get a Light-aspected Zenos.

And then to tie it with FF7R, his name is Safer Zenos. Ans he gets the Supernova attack to drive it home.

I know that this is going to be proven/disproved quickly but it is an amusing thought.

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When I'm loading up a deck, using (example)

{verifycache}www.examplewebsite.com/storage/imagefile.png

makes that face blank out but throw no error. It attempts to load but I do not see visual progress, just 0%. Removing {verifycache} allows it to load as normal.

Is there something I'm missing? I'm using my own server and I've made sure that Last Modified was working properly.

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High Rank play is very different from low rank play. You will generally not run into Pure R2 rush decks since they are essentially auto-wins for the Defense decks you will commonly see up there. I'm in A rank, working on getting to that S+ rank list.

Also note that this is a PvP list, and will not help you in PvE.

Defense CAA Spam decks use multiple copies of Defensive Stance and High Voltage abilities to essentially become unkillable except for Pierce effects for the turn they either pop their damage, or wait for you to pop yours so they nail you on the next turn. These decks realize that you only really have to deal around 24k damage to deal with a non-Defensive deck and the game mak

206

I'm just trying to figure this out. The game doesn't seem to have any rhyme or reason about what ability activates in what priority. I know that CAAs have an internal order.

For example, there is a Bojack "power to 1 for one turn", but if the opponent has a Great Priest, is Bojack going to make the opponents power 1, or 30,001?

Surprise Manuevers doesn't seem to activate against Defensive Stance / High Voltage as SM goes off before the buffs do (I've gotten murdered by this from JP players in ranked).

I would think that position within the deck would determine which abilities go when, but it certainly doesn't feel the case. It's like there is just this massive priority list and the game j

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