Ross Chastain On-board w/ 4 Laps to Go against Suarez
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youtube.comI have been playing Forza Motorsports since FM3. In some of the earlier games when there was an option to kick folks from the lobby. Now sometimes I admit that it was used maliciously by people who were partied-up to kick people they didn't like and it could definitely be abused. But could some sort of vote-to-kick system combined with a driver rating/reputation system improve the racing?
The way I conceive it is this.
These two systems would be implimented on top of the existing Safety rating framework.
If you notice someone is driving recklessly in practice, you can vote to kick that driver. If you get a majority of votes to kick, that driver is booted f
Hello,
I am going to my first Daytona 500 with my wife. Super excited! We fly down Wednesday night and really want to make the most of the experience.
Outside of Jayski's Driver Appearance page
https://www.jayski.com/driver-appearances/
Is there anywhere else that I can look and check to see where drivers are going to be? I have a 23XI hat that is signed by Bubba and Kurt Busch and I would love to get Tyler Reddick's signature on it as well so bonus points if there is somewhere to see where Reddick is going to be.
I have been trying to follow teams on social but I haven't been having too much luck.
After watching the recent gameplay showcase of Avowed at the developer direct, I've been kind of startled over the community's reaction, especially regarding the combat mechanics. I'm curious: how important is the moment-to-moment combat experience for you in evaluating this game?
Let me clarify, I'm not advocating for subpar combat. However, my personal attraction to Obsidian games lies elsewhere. I'm drawn to the immersive worlds they create, the compelling stories they tell, and the impactful choices embedded within those narratives, all underscored by consistently outstanding writing. That's what keeps me coming back.
I'm putting this post out here to gauge if others in the community
It's been over a decade since I worked at the last video rental store in my town. It finally closed down when COVID hit. It had been limping along for years after all the Blockbusters had closed. It was a small, cramped shop, but it had a familiar and cozy feel to it. Every day, I'd see the same customers come in and browse through our limited selection of DVDs and Blu-Rays, but there was one customer in particular who stood out.
He'd always come in right before we closed, usually around 11 pm. He was tall, with a pale complexion and dark hair, and he always wore a long, black coat that reached down to his ankles. He had a strange stillness about him, and his eyes were always hidden behind
In light of the recent article that outlines some of the concerns from drivers about the Next Gen car producing harder hits on the driver's body when it comes to impacts (despite data showing that the Next Gen car is at least as safe, if not moreso, than Gen6 cars). What do you all think we will learn this weekend from Pocono since going into turn 1 is by far the scariest place to wreck on the schedule?
I know some drivers have said that the hard hits seem to be when they aren't going at top speeds, Harvick mentioned that his hits have been harder while going at overall lower speeds (LA and Gateway) but the hits at bigger speeds seem to be causing drivers less of an issue (Aus