Radiation Logic Template id: BHH7LSHS
Map id: BHH7LSHS
Creator: Mutant1988
A small logic template that I publish for the benefit of the community. Feel free to use it as a basis for your own levels. If you find it useful, or at the very least interesting, please rate it up.
The way it works is like this:
A volume that upon entering triggers a repeater that adds points to a radiation counter at timed intervals, as well as play a sound to mimic a Geiger counter.
Another volume does the same thing (Adding another Geiger counter sound, signalling the increased danger), but adds more radiation and inflicts direct physical damage. The latter volume is stacked with the former, to save the nuisance of having to properly align volumes, but you can use the logic on volumes in any configuration.
Upon exiting the volumes, their respective repeaters are stopped.
When the radiation counter (Number logic) reaches 100, you incur radiation sickness, which inflicts 5 damage every 5 seconds and will do so until you reduce your radiation count.
To reduce the radiation count, you have anti-rad medicine in the form of a custom pickup, which reduces the radiation count by 50 when picked up.
Took a bit of tinkering to get it right, but it seems to be working properly now. There are some bugs with repeaters triggering on level start however, but adding a trigger to stop them and reset the counter fixes that.
To use this logic, simply download the level and open it in the editor, then build the level you want besides the rooms already placed and then just copy the logic from my map to where you need it.
Or if you've already begun making a map, have a look at the way the logic is set up and then recreate it from scratch.
Tweaking the current values is simple enough as is adding more ways to increase or decrease the radiation counter (Simple as copying the anti-rad logic to another trigger object).
I would like to hear if you think there is anything more worth adding to the template.
[Please Check out my other Snapmaps]
[Templates]
https://www.reddit.com/r/snapmap/comments/4lkn0l/cold_logic_template_id_2x4vpvvy/
https://www.reddit.com/r/snapmap/comments/4lm2nl/oxygen_airlocks_logic_template_id_mjyvstct/
https://www.reddit.com/r/snapmap/comments/4mkikm/coop_health_logic_template_id_l3cr2btx/
[Gameplay]
https://www.reddit.com/r/snapmap/comments/4l7diq/cleanup_operation_12_player_straightforward_action/
https://www.reddit.com/r/snapmap/comments/4msvjf/vampire_dm_alpha_arena_id_364nbr6c/
Posted May 28, 2016, 8:56 PM UTC · edited