Best way to play a dungeoneer?
I'm starting a new game soon, and for my character I think it would be really neat to make a character who specializes in finding, studying and surviving dungeons. Sort of an Archaeologist adventurer. I know the Thief archetype is pretty close to that, and the Dwarf's Stonecutting skill would help a lot, but they don't really feel right, especially as a dwarven thief. So I'm wondering how other people would do it, either with homebrew or vanilla assets?
Posted Oct 21, 2017, 5:16 PM UTC
So long as whatever you end up with has proficiency in whips.
Obligatory Yuan Ti based campaign required.
"Why does it have to be snake-people..."