Serious Question: How bad or 'ruined' does an IP or company have to become for you to not buy any further games?
I am curious since I've seen a lot of people saying that FO76 still isn't bad enough not to buy ES6, or that X or Y game made them give up on an IP they used to love a lot.
So I'm wondering, what is "the line" for an IP or company to lose your business? How dire would things have to be?
For me I guess it would have to be a big shift, and the realization that they are moving away completely from the core traits I liked about them, like FFXV or RE6 for example. But I'm wondering how it is for you guys.
e: A lot of interesting responses here, I appreciate people sharing :)
Posted Jan 3, 2019, 3:36 PM UTC · edited
There is no line. I judge each game on its own based on pre-release information, reviews, and live content like Streams.
And it's not as though this is your only option, buy at release or not at all. Maybe it releases badly, maybe you're not sure if the gameplay is for you based on the previews, maybe you want to wait for patches or more content, maybe you want a cheaper price to match what you think its worth. There's a whole range, the line is blurred.
[removed]
What a crazy concept.
The real crux is a change of development studio or a stealth palm off to a renamed studio under the old umbrella.