Laser guided artillery?
Of course the current war is resulting in a lot of Wikipedia reading regarding all the different systems being used.
The Russians are using laser guided artillery rounds, Krasnopol, introduced to service in 1986.
Could we have an artillery spotter, with the laser designator, and then a very limited amount of Krasnopol rounds for certain arty peices?
Posted Apr 24, 2022, 10:21 AM UTC
The important question is what exactly do, and is it something that makes the game more fun?
To me, I don't think so. Or having to burn a card on a specialist FO vehicle (unless you're the US, OH-58Ds had designators), or pay a premium on artillery for a special round I might not use is kind of lame on the "shooter" end, but also just having some OH-58 deleting my T-80Us from across the map with Copperhead is also lame.
Not to mention it's not just a weapon, but a whole "system" like towed weapons that'd need to be coded in (or a new tank in the game is a model and numbers over existing "structure" you'd have to build in laser designation as a gameplay mechanic, just so Krasnopol and Copperhead could be in game).
Don’t worry, Hellfires only severely tickle, I’m sure a Copperhead wouldn’t hurt much
That's kind of why I asked the "what exactly will it do" question, because one 152/155 mm round in this game even striking directly is no big deal. I think anything short of one shot one kill from a laser guided artillery round would be a huge waste....but that would be pretty garbage to play with(mucking around with laser guidance platforms) or against (LOL u kill mai OH-58 but i pwn 3rd CP this match befoe ded)