LineCutter

u/LineCutter


r/WorldOfWarships•

Grinding RP for Seigfried, working through the IJN DD line to Haragumo (best efficieincy for RP gain) In one day got two huger results and a whole lot of great ones (another 2x Kraken besides these)

There's some monster boats in this line. Hatsuharu, Kitakze, Minekaze and Akizuki are all capable of huge games with over 5 kills, double strikes, dev strikes and a whole lot of smiles per mile.

If you're looking to grind for Seigfried, best recommendation is reset Haragumo line :)

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https://preview.redd.it/eb3p88fr0q451.jpg?width=1440&format=pjpg&auto=webp&s=e44bb0840ddfe436fee325d27f37757ca4d598b2

65



r/WorldOfWarships•

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\"Super\"container

Why in any realm of logic or reason are 100 basic flag stacks in the loot table for Supercontainers at all?

I'm done playing for the day because this stuff just makes me feel like WG are taking the piss. A Supercontainer is rare enough that it should always award something cool.

Flags are not cool. Especially that they can very easily be gotten from the Armoury.

Yes, I realise that a newbie at Tier 3 who doesn't have 3000+ Zulu Hotel flags and does not spend money on an FTP game would find these useful, I would

6441

r/WorldOfWarships•

Hi All.

In a spirit of constructive contribution, what do you think are better rewards for a paragon system under NTC?

For me I thought:

Upgrade 1: legendary module unlocked

Upgrade 2: earn 1% of base XP in steel each game.

Upgrade 3: T10 perma camo

I’ve seen some good ideas coming bravely out of the fire and want to collate them. What’s your favourite you’ve come up with or seen buried in nuclear fire?

57

r/WorldOfWarships•

Being a masochist, I played EVE a lot once upon a time.

One thing that was great is how engaged CCP was with the CSM. If you didn't know, the CSM, or Council of Stellar Management, was a player elected body that had direct access and input into game design with the developers.

Now, EVE being EVE, this didn't work flawlessly and has created some stonking drama and insider knowledge abuse scandals, but it still is a great entity and has managed to, more or less, keep EVE going strong for many, many years.

I pose this question not to get into a debate about CSM politics, drama or whether EVE is dying, but to raise the question:

Considering WG has the ST program and a fairly larg

187

r/forza•

So, since I got the awesome Aston Martin Vulcan, I had painted it (badly) based on the Vulcan Bomber XH558, which I have had the privelege to see IRL several times, including her last flight.

I came across a recent video from Mr JWW on youtube about the Vulcan he has just been given to drive in the Gumball this year.

Based on this IRL Vulcan, and my original design, and Vulcan XH558, I went back and remade it more betterer.

Here's a pic of what it looks like and you can find it under "XH558"

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https://i.redd.it/52rj9a3otc131.jpg

1210

Howdy y'all...

Looking for any ideas on where to go next for my layout. I've just planted up soem Basic Trees for tappers in the sout-west corner. I left a space near the hut for a Gold Clock when I have enough. Not really got any intention of putting a slime hutch down.

So, I knwo we have a lot experienced builders here that have been there and done that. What other cool things can I do with my farm?

https://i.redd.it/05374ydwacd21.png

86

r/totalwar•

Howdy y'all...

So , I've searched the net, wiki and forums for a hint of this problem as I'm sure somebody must have seen this before:

When a unit is grouped in a locked group, you could Right Click Drag (hold and move around) and the unit would move to the new position and turn to the facing you picked.

Currently, what happens is that I get the yellow marker overlay for where they are supposed to be going, but then they just end up a big mess. If you hold Space after the move order is given, you can see that although the unit group is maintained, it is impossible to get them to face they way I picked and they end up in some random line.

For example, say I have my front line fighting, an

01


r/WorldOfWarships•

From the livestream here: https://www.facebook.com/WorldOfWarships/

➡ Find 4 numbers (0-9) and 7 letters (A-Z from English alphabet) carefully hidden within the scene!

➡ Crack the right combination and redeem it! https://eu.wargaming.net/support/kb/articles/765

➡ Each of you can only try 10 times, so work together as a team to find the result. Good luck!

➡ EU server only

Numbers: 1, 2, 3, 8

Letters: B, D, E, F, S, T, U

EDIT

Code is... DST23EU18FB

Prize is... A container (I got a France Campaign container)

The code will be only valid until 27.03 at 2am

If you used up 10 tries, the WG FB channel said wait 1 hour and try again ;)

4941

r/WorldOfWarships•

Okay, so playing around with these is becoming a real struggle. The line before them is fine, but when you hit Alsace, it becomes dog poop.

People raved about the Alsace, but it just won't work for me. Speed is very good, but the armour is bad, the guns are bad and the maneuverability is bad.

Yeah, AA is good and secondaries have good range, but that doesn't make up for the guns.

Too often, you can fire 12 shells at a broadside cruiser and score 1 overpen. (Yes, I am aware of confirmation bias, but she's struggling to hit 60k average damage which is pathetic at T9)

In return, you get full alpha and fires from any ship that types 'HE' in chat.

Republique isn't a huge improvement, althou

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