Interaction of multiple triggers for additional +1/+1 counters
Let’s say I have the following in play:
- [[The Great Henge]] - “put a +1/+1 counter on it”
- [[Renata, Called to the Hunt]] - enters “with an additional +1/+1”
- [[Hardened Scales]] - “that many plus one” … “instead”
- [[Branching Evolution]] - “twice that many instead”
Then I play [[Walking Ballista]] where X=1, so it “enters with”
How do these various forms of counters being added interact with each other? Will Scales trigger on both the Ballista ETB and the Great Henge separately, since the Henge isn’t a replacement effect?
What’s the correct way to stack the triggers for maximum benefit, and how big will it be in this scenario? I know doubling goes on the stack first (to resolve last), but do the others matter which order? (I think the biggest he could be is 8/8.)
What happens if after that I play a [[Deepglow Skate]]? (this only triggers Scales and Evolution, so I think he will be 34/34.)
Posted May 19, 2023, 6:08 AM UTC
The last three are replacement effects that change the number of +1/+1 counters Walking Ballista enters with. The first relates to The Great Henge's last ability, which is an enters-the-battlefield ability which resolves after the relevant creature enters the battlefield (C.R. 603.1, 603.6a).
In general, to maximize the number of counters put on a creature you control:
Review C.R. 616.1, 616.2.
In game terms, putting counters on an object includes—
(C.R. 122.6).
See also:
Lae'zel, Vlaakith's Champion - (G) (SF) (txt)
Master Chef - (G) (SF) (txt)
Conclave Mentor - (G) (SF) (txt)
Hardened Scales - (G) (SF) (txt)
Corpsejack Menace - (G) (SF) (txt)
Branching Evolution - (G) (SF) (txt)
Doubling Season - (G) (SF) (txt)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call