anoobslife

u/anoobslife


r/RPGdesign•

Hi all,

In the past few days I have been wondering how games set the difficulty of a player attacking something. In other words: I want to hit the goblin, what determines how difficult my attack is? So far I found the following possible ways one could determine the difficulty of an attack (all types may or may not include modifications to the roll, I am just trying to highlight the basic mechanic):

Fixed difficulty like in Dungeon World. No matter what, your target is always t a 7 or more.

Defender ability like in D&D. Your target is the defender's Armor Class.

Attacker ability like in the Tri-Stat System. Your target is your own ability.

**Attacker/Defender abi

525

r/chess•

Hi, the noob here. So, I normally am a very positive person, but this thing really has made me mad and I need the help of you guys. There is a chess club in a local park that has some tables outside where the members play. I went there 5 times and not once have I been able to play a single game! Here are the details:

  • The tables are public. It's not private property, but it's most used by said club, being just outside their main building.
  • Nobody knows who I am or my playing strenght.
  • Here is what I do: I wait for a game to be over and during the set-up time politely ask the players if I can play/ be the next player on the list. I usually get responses like "No" or "I have to go", o
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r/chess•

So, I'm interested in meaningful and semi-reliable data regarding how many people play chess in the world, both online and offline. I know it's a hard calculation to do, but I hope some great guy out there has done it or will do it for the sake of knowledge. Thank you all in advance!

The Noob

1121




r/boardgames•

Hi! Just a quick question for the Mice&Mystics players out there.

Does the "kidnapped" card trigger all the effects that happen when a mouse dies due to Combat damage (e.g. Move the hourglass token closer to the end)?

Also, sorry if that's not the exact name of the card, I have the italian version of the game, I hope you Know which one I'm referring to.

25

r/boardgames•

Hello, the noob here. I love dexterity games (geistesblitz, bellz, nada, villa paletti exc.) and I am looking to purchase a new one. Right now the alternatives I'm leaned towards are:

  • pitch car mini
  • catacombs
  • flick 'em up

I'm asking help specifically referring to catacombs. If you have played all 3 games, do you personally think that catacombs offers the best gaming (not only dexterity!) experience all around? I've heard many enthusiastic opinions, but I love the racing aspect of pitch car and the whole "duel" aspect of flick 'em up. Unfortunately, I have enough money only for one of the 3.

Also, almost all of my friends are non-gamers, that's maybe something to consider a

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