Semi-daily hero tips. Day 24: Disruptor

Tip

PREVIOUS HEROES


DISCLAIMER

A lot of you probably know about the weekly hero discussion, but that often ends up in a meta discussion (whether or not the hero needs buffs, etc) or a meme war than actual tips to play, itemize and build the hero.

This is what I'd like to do. Please discuss any notes I made and possible improvements while also giving tips of your own if you have them.

The roles, skill builds and item builds, as well as a lot of the notes are my opinion on matters and should not be seen as a must do or don't. Also remember that almost every single build or role is situationally possible.

A lot of the tips on heroes were also mentioned in tsunami's amazing hero tips series he did over the last couple of years.


Disruptor

Notes:

  • Kinetic field works the same way on the outside as it does on the inside.
  • Thunder strike's 3rd strike hits at 4 seconds. Remember where the unit was when you cast it because glimpse is also 4 seconds. Thunder strike hits every 2 seconds.
  • Versus: Don't TP to a tower where disruptor is standing or you'll be glimpsed back.
  • Good versus: QoP, SK, Axe, Slardar (glimpse), Mirana, Slark, Centaur (kinetic field + glimpse), Morphling (static storm), Enigma (static storm + glimpse)
  • Friends: Lock down and high damage heroes
  • Counters: Clinkz, Huskar, PA, IO, Tinker (Heroes that can take him out of the fight at the very start), Eul's (static storm without agh's), Sniper, Drow (long range and static heroes)
  • Glimpse will cancel any channel when they are moved back. (/u/pyorokun7)

Role: Support (, mid(???))

Item build: (Wand, ) Arcanes, (Urn, Force staff, Eul's, Glimmer, Aether lens, Ghost, Agh's)

Skill build: Very volatile except you always take a value point of kinetic field early on and max it last. Also always max one of thunder strike or glimpse by lvl 7.

Posted Feb 9, 2017, 1:18 PM UTC · edited

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