r/DotA2•
Jeten_Gesfakke

Semi-daily hero tips. Day 30: Elder Titan

Tip

PREVIOUS HEROES


DISCLAIMER

A lot of you probably know about the weekly hero discussion, but that often ends up in a meta discussion (whether or not the hero needs buffs, etc) or a meme war than actual tips to play, itemize and build the hero.

This is what I'd like to do. Please discuss any notes I made and possible improvements while also giving tips of your own if you have them.

The roles, skill builds and item builds, as well as a lot of the notes are my opinion on matters and should not be seen as a must do or don't. Also remember that almost every single build or role is situationally possible.

A lot of the tips on heroes were also mentioned in tsunami's amazing hero tips series he did over the last couple of years.


Elder Titan

Notes:

  • If you know the enemy has no stuns left and you landed your spirit on some of them, call spirit back and punch them in the face hard. (Works better with the right click offlane build)
  • Micro your spirit to get the most damage, speed and vision possible.
  • Spirit damage is magical, ET damage is physical
  • Earth splitter damage is 50% magical, 50% physical
  • If you are the sole initiator, spawn spirit in the middle of the enemy team, stomp and immediately ult
  • Echo stomp is a sleep, which means units will be enabled again if they get damage from a hero controlled unit.
  • You might want to remind your team to think twice before they attack a slept unit and explain how it works. ET is a really unpopular hero and a lot of people don't know how to play with him in the team.
  • Tower damage does not wake up slept units.
  • You can't wake up a sleeping unit for the first 0.8 sec.
  • You can target astral spirit with BoT. You can also take it with you in Dark Rift.
  • Dragon knight's bonus armor is affected by ET aura despite being bonus armor. (Is this still the case?)
  • Friends: Void (chrono is the easiest setup ever for both stomp and ult), ES (all of them) (plenty of burst AOE auto attacks), Jakiro (perfect duo for a fight in a narrow corridor), LC (earth stomp guarantees the duel is uninterupted by others, earth splitter easy to hit), VS (swap stomp)
  • Good versus: Static heroes like sniper, drow, SF, etc, Morphling (100% armor redux, a lot less of a counter since the spirit no longer carries armor reduction), Meepo, CK, PL (illusions/clones that like to fight together), Omni, Oracle (ET has a good mix of physical and magical damage, making it hard for them to have a huge impact. They also both lack a stun to stop your channel), Shaker (You can do plenty from behind the fissure line with spirit)
  • Counters: Clinkz, Brood (bursts you down with orchid/bloodthorn before you can do anything, Slippery and fast to get out of your spells), LS (rage, has little base armor)
  • The infamous 0/4/4/0 build has not been viable again ever since you couldn't one shot the ranged creep with it anymore. ET's talent tree has not helped to make the build or play style viable. The only thing that is helping is the +50 attack speed at lvl 20. Everything else is catered to his support play style. I left it in because I hope it can come back some day, it's the way I used to play ET myself quite often.

Role: Support(/Offlane/Mid)

Item build:

  • Support: Arcanes/Tranquils + soul ring, Eul's, (Veil, Glimmer, Force, Drum, Solar crest, Refresher, Aghs, Blade Mail, Aether lens, Shiva's)
  • Offlane right click: 2 of Bottle/wand/Infused raindrops, treads, drum, BKB, AC

Skill build:

  • Support: Stomp > Natural order > Spirit. Value point in spirit at lvl 2
  • Offlane right click: 0/4/4/0

Posted Feb 17, 2017, 12:42 PM UTC

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