Semi-daily hero tips. Day 35: Gyrocopter
PREVIOUS HEROES
- Abaddon
- Alchemist
- Ancient Apparition
- Anti-Mage
- Arc Warden
- Axe
- Bane
- Batrider
- Beastmaster
- Bloodseeker
- Bounty Hunter
- Brewmaster
- Bristleback
- Broodmother
- Centaur Warrunner
- Chaos Knight
- Chen
- Clinkz
- Clockwerk
- Crystal Maiden
- Dark Seer
- Dazzle
- Death Prophet
- Disruptor
- Doom
- Dragon Knight
- Drow Ranger
- Earth Spirit
- Earthshaker
- Elder Titan
- Ember Spirit
- Enchantress
- Enigma
- Faceless Void
DISCLAIMER
A lot of you probably know about the weekly hero discussion, but that often ends up in a meta discussion (whether or not the hero needs buffs, etc) or a meme war than actual tips to play, itemize and build the hero.
This is what I'd like to do. Please discuss any notes I made and possible improvements while also giving tips of your own if you have them.
The roles, skill builds and item builds, as well as a lot of the notes are my opinion on matters and should not be seen as a must do or don't. Also remember that almost every single build or role is situationally possible.
A lot of the tips on heroes were also mentioned in tsunami's amazing hero tips series he did over the last couple of years.
Gyrocopter
Notes:
- Similar to TA refraction and Ursa overpower, use flak cannon a while (not more than 10 sec though) before you engage so you can use it again sooner.
- Stack ancients or don't build HotD at all! You can also share your unit with everyone on the team and ask them to help you out.
- Unlike common believe, the 150 bonus damage dealt from shadow blade does not work with your first flak cannon hit on everyone. Don't build!
- Don't be afraid to 1v1 early. Rocket barrage deals 690 magic damage at lvl 4.
- Versus: Low on HP? don't run away from the rocket if you're not sure it will go down while you run. Run into it head first.
- Creeps don't do damage to the rocket. Only the tower and heroes do.
- Versus: Similar to playing against luna, ward the ancients, kill the domi creep and/or steal his stacks (preferably by winning a teamfight first, smokes work great to achieve both)
- If you drop Homing Missile targeting a PL Illusion and the Illusion dies before it hits, the Homing Missile will change targets to the real PL. (Is this still the case?)
- Good versus: Visage, Naga, Undying (Flack cannon), IO (Gyro's up close burst and homing missile is very hard to relocate into), TA (rocket barrage shreds through refraction)
- Counters: KotL (mana leak, keeps his distance, blinding light), Huskar, LS, AM, Juggernaut, Pudge (magic resist/immunity), Zeus (keeps his distance, high burst against squishy gyro), Spectre (outcarries him late game, dispersion)
Role: Hard carry (, mid, support)
Skill build: max rocket barrage
Item build:
- Classic build: (Midas,) RoB -> RoA, (Wand,) phase, HotD, BKB, (drums,) MKB, BFly, Satanic (, Rapier)
- Aghs build: RoA, Wand, Phase, (Medallion, Crystalis, Morbid Mask) Aghs, (Solar Crest,) Satanic, Daedalus (, MKB)
Posted Feb 24, 2017, 12:41 PM UTC